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Night Owl 6
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Night Owl's Shareware - PDSI-006 - Night Owl Corp (1990).iso
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008a
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fgdemo10.zip
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MISC.C
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1991-10-02
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546 lines
/**********************************************************************\
* *
* misc.c -- sound, music, editor, etc. -- things on the MISC menu *
* *
\**********************************************************************/
#include "defs.h"
/**********************************************************************\
* *
* do_editor -- call the editor *
* *
\**********************************************************************/
do_editor()
{
char *array;
int array_len;
/* allocate a string to pass to the editor function */
array = calloc(10000,sizeof(char));
if (array == NULL)
return(ERR);
/* define a black background */
background = 0;
/* clear the screen */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
/* draw the box */
fg_setcolor(0);
fg_rect(144,487,50,180);
fg_setcolor(15);
fg_rect(144,487,181,195);
fg_setcolor(0);
fg_rect(144,487,196,196);
center_pstring("Press F1 for help, Esc to exit",150,490,195);
/* call the editor function */
fg_setcolor(15);
editor(array,148,485,53,180,20,&array_len);
/* redraw the screen */
draw_screen();
fg_restore(0,xlimit,0,ylimit);
highlight_option(4);
fg_mousevis(ON);
/*******************************************************************
This editor is included for demonstration purposes only, and does
not write anything out to a file. If you were going to write the
text to a text file, you would probably want to do something like
this:
index = 0;
for (i = 0; i < 20; i++)
{
nchar = strlen(&array[index]);
fprintf(stream,"%s\n",&ver_array[index]);
index+=nchar;
index+=2;
if (index >= array_len)
break;
}
Notice that the array is a collection of null terminated strings.
Be sure to free the array when you are done.
*******************************************************************/
free(array);
redraw = TRUE;
return(OK);
}
/**********************************************************************\
* *
* do_histogram -- create a histogram *
* *
\**********************************************************************/
do_histogram()
{
register int i;
int x1,x2,y1,y2;
static char label[] = "Productivity";
static char title[] = "See profits soar with Fastgraph!";
static int x[] = {130, 180, 230, 280, 330, 380, 430, 480};
static int y[] = {290, 275, 270, 265, 200, 170, 130, 100};
/* clear the bottom of the screen */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
fg_setpage(visual);
fg_setcolor(0);
y1 = scale(100);
y2 = scale(300);
/* axes */
fg_rect(120,520,y2,y2);
fg_rect(120,120,y1,y2);
for (i = 100; i < 300; i+=20)
{
y1 = scale(i);
fg_rect(120,126,y1,y1);
}
/* boxes */
for (i = 0; i < 8; i++)
{
x1 = x[i];
x2 = x1 + 30;
y1 = scale(y[i]);
fg_setcolor(11);
fg_rect(x1,x2,y1,y2);
fg_setcolor(0);
draw_box(x1,x2,y1,y2);
}
/* label the x axis */
x1 = 320 - length_pstring(label)/2 - 2;
x2 = 320 + length_pstring(label)/2 + 2;
y2 = scale(320);
y1 = y2 - ptsize - 1;
if (mode06 || mode11)
{
fg_setcolor(15);
fg_rect(x1,x2,y1,y2);
}
fg_setcolor(0);
center_pstring(label,x1,x2,y2);
/* Profits soar with Fastgraph */
x1 = 320 - length_pstring(title)/2 - 2;
x2 = 320 + length_pstring(title)/2 + 2;
y2 = scale(90);
y1 = y2 - ptsize - 1;
if (mode06 || mode11)
{
fg_setcolor(15);
fg_rect(x1,x2,y1,y2);
}
fg_setcolor(0);
center_pstring(title,x1,x2,y2);
/* wait for a keystroke or mouse button */
fg_mousevis(ON);
wait_for_keystroke();
/* restore the screen and return to the menu */
fg_restore(0,xlimit,menu_bottom,ylimit);
redraw = TRUE;
return(OK);
}
/**********************************************************************\
* *
* do_joystick -- demo some joystick functions *
* *
\**********************************************************************/
do_joystick()
{
static char *string1[] = {
"Joystick",
"Joysticks found on Port 1 and Port 2."
};
static char *string2[] = {
"Joystick",
"Joystick found on Port 1."
};
static char *string3[] = {
"Joystick",
"Joystick found on Port 2."
};
static char *string4[] = {
"Joystick",
"Joystick not found."
};
static int joy1_x[] = {140,200,260,140,200,260,140,200,260};
static int joy2_x[] = {360,420,480,360,420,480,360,420,480};
static int joy_y[] = {110,110,110,140,140,140,170,170,170};
unsigned char key,aux;
int x,y;
int count,mousex,mousey;
int pos1,pos2,new_pos1,new_pos2;
int joystick[2];
/* initialize joysticks, if possible */
if (fg_initjoy(1) == 0)
joystick[0] = TRUE;
else
joystick[0] = FALSE;
if (fg_initjoy(2) == 0)
joystick[1] = TRUE;
else
joystick[1] = FALSE;
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
/* report status of joysticks */
if (joystick[0] && joystick[1])
info_window(120,520,45,string1,2);
else if (joystick[0])
info_window(120,520,45,string2,2);
else if (joystick[1])
info_window(120,520,45,string3,2);
else
info_window(120,520,45,string4,2);
/* draw a grid to illustrate joystick positions */
fg_mousevis(OFF);
if (joystick[0])
{
fg_setcolor(15);
fg_rect(120,300,100,190);
fg_setcolor(0);
draw_box(120,300,100,190);
draw_box(180,240,100,190);
draw_box(120,300,130,160);
}
if (joystick[1])
{
fg_setcolor(15);
fg_rect(340,520,100,190);
fg_setcolor(0);
draw_box(340,520,100,190);
draw_box(400,460,100,190);
draw_box(340,520,130,160);
}
pos1 = 4; new_pos1 = pos1;
pos2 = 4; new_pos2 = pos2;
/* draw red boxes to represent joystick straight up position */
fg_setcolor(4);
if (joystick[0])
{
x = joy1_x[pos1];
y = joy_y[pos1];
fg_rect(x,x+20,y,y+10);
}
if (joystick[1])
{
x = joy2_x[pos2];
y = joy_y[pos2];
fg_rect(x,x+20,y,y+10);
}
fg_mousevis(ON);
while (TRUE)
{
fg_waitfor(3);
/* handle first joystick */
if (joystick[0])
{
fg_intjoy(1,&key,&aux);
if (key == CR)
break;
if (aux == 0)
new_pos1 = 4;
else if (aux >= 71 && aux <= 73)
new_pos1 = aux - 71;
else if (aux >= 75 && aux <= 77)
new_pos1 = aux - 72;
else if (aux >= 79 && aux <= 81)
new_pos1 = aux - 73;
if (new_pos1 != pos1)
{
fg_setcolor(15);
x = joy1_x[pos1];
y = joy_y[pos1];
fg_mousevis(OFF);
fg_rect(x,x+20,y,y+10);
pos1 = new_pos1;
fg_setcolor(4);
x = joy1_x[pos1];
y = joy_y[pos1];
fg_rect(x,x+20,y,y+10);
fg_mousevis(ON);
}
}
/* handle second joystick */
if (joystick[1])
{
fg_intjoy(2,&key,&aux);
if (key == CR)
break;
if (aux == 0)
new_pos2 = 4;
else if (aux >= 71 && aux <= 73)
new_pos2 = aux - 71;
else if (aux >= 75 && aux <= 77)
new_pos2 = aux - 72;
else if (aux >= 79 && aux <= 81)
new_pos2 = aux - 73;
if (new_pos2 != pos2)
{
fg_setcolor(15);
x = joy2_x[pos2];
y = joy_y[pos2];
fg_mousevis(OFF);
fg_rect(x,x+20,y,y+10);
pos2 = new_pos2;
fg_setcolor(4);
x = joy2_x[pos2];
y = joy_y[pos2];
fg_rect(x,x+20,y,y+10);
fg_mousevis(ON);
}
}
/* exit loop if key or mouse button pressed */
fg_intkey(&key,&aux);
if (key+aux > 0)
break;
fg_mousebut(1,&count,&mousex,&mousey);
if (count > 0)
break;
}
/* restore the screen and return to the menu */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
redraw = TRUE;
return(OK);
}
/**********************************************************************\
* *
* do_mouse -- change the mouse cursor *
* *
\**********************************************************************/
do_mouse()
{
/* I used the MCD program from Rimrock Software to generate
the mouse cursor array. */
static int fgcursor[] = {
0x0083,0x0001,0x0000,0x0018,0x0e18,0x0018,0x0018,0x001f,
0x0000,0x0e00,0x0e00,0x0e10,0x0e10,0x0e00,0x0e00,0x0f00,
0x0000,0x7e3c,0x7e66,0x60c2,0x60c2,0x60c2,0x7ec0,0x7ec0,
0x60c0,0x60ce,0x60ce,0x60c6,0x60c6,0x60e6,0x607e,0x0000};
static char *string[] = {
"Mouse",
"Fastgraph has routines to poll the mouse,",
"move the mouse, turn the cursor off and on,",
"and even change the shape of the mouse cursor.",
};
static char *string1[] = {
"Mouse",
"Mouse Driver not found.",
};
int lastx, lasty, buttons;
/* clear the screen and display the info window */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
if (mouse)
info_window(120,520,60,string,4);
else
info_window(120,520,60,string1,2);
/* if the mouse is present, change the mouse cursor */
if (mouse)
fg_mouseptr(fgcursor,0,0);
/* wait for a keystroke or mouse button */
fg_mousevis(ON);
wait_for_keystroke();
fg_mousevis(OFF);
/* restore the default cursor */
if (mouse)
{
fg_mousepos(&lastx,&lasty,&buttons); /* get current position */
fg_mouseini(); /* restore default cursor */
fg_mousemov(lastx,lasty); /* move to last position */
}
/* restore the screen and return to the menu */
fg_restore(0,xlimit,menu_bottom,ylimit);
redraw = TRUE;
return(OK);
}
/**********************************************************************\
* *
* do_music -- play "Stranger in Paradise" *
* *
\**********************************************************************/
do_music()
{
unsigned char key,aux;
int count,lastx,lasty;
static char music[] =
"T140O4L4GGO+L2DL8CDO-L4A#L8AGAA#L2O+C"
"L4DO-AL8GFL4DDL2GL4AGL8FE"
"L8FEL2DL4EFAGGO+L2D"
"L8CDO-L4A#L8AGAA#L2O+CL4DO-AL8GF"
"L4DDL2GL4AGL8FEL1F$";
static char *string[] = {
"Stranger in Paradise",
"Press any key to stop the music",
};
/* start the music */
fg_musicb(music,1);
/* clear the screen and display the info window */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
info_window(120,520,60,string,2);
fg_mousevis(ON);
/* continue until done playing or a key is pressed */
while(fg_playing())
{
fg_waitfor(1);
fg_intkey(&key,&aux);
if (key+aux > 0)
fg_hush();
fg_mousebut(1,&count,&lastx,&lasty);
if (count > 0)
fg_hush();
}
/* restore the screen and return to the menu */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
redraw = TRUE;
return(OK);
}
/**********************************************************************\
* *
* do_sound -- an increasing pitch sound effect *
* *
\**********************************************************************/
do_sound()
{
register int i;
static char *string[] = {
"Sound Effects",
"Creating sound effects with Fastgraph",
"is quite simple.",
};
/* clear the screen and display the info window */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
info_window(120,520,60,string,3);
/* make the noise */
for (i = 1000; i < 3000; i+=50)
fg_sound(i,1);
/* wait for a keystroke or mouse button */
fg_mousevis(ON);
wait_for_keystroke();
/* restore the screen and return to the menu */
fg_mousevis(OFF);
fg_restore(0,xlimit,menu_bottom,ylimit);
redraw = TRUE;
return(OK);
}